12. April 2012 · Categories: Software

Recently there was a reminder what happens when you lose your smartphone and how curious and even even criminal we can be if given the chance and feeling that we are not being observed.

Of course the study was self selecting for bad behavior: Honest people tend not touch others people property so the people picking it up tend to be either more curious or more circumspect. But this is important to keep in mind: The typical person picking up a lost phone is nosier and/or less honest, so your chances are worse to get it back.

The problem however is the cavalier attitude to security that all phone makers share. If you set a pass code, there should not be any bugs that would allow you to break it, short of disassembling the phone chip.

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11. April 2012 · Categories: Software

The most convincing case for a larger iPhone screen I have seen has been made by modilwar. I do not remain convinced though because of two issues:

  • If we assume that a larger screen will result in an extra home row of app icons, then this will result in us no longer being able to reach all of them one-handed with your thumb (go ahead, try it, the top row will align with the top of the speaker grill). And more importantly, it will also break one-handed reach for the navigation buttons typically found at the top.
  • It doubles the number of iPhone UIs that have to be maintained. This might not be that big of an issue given the huge installed base, but it remains my conviction that Apple prefers one great program to two merely very good ones, and the two formats would be similar enough that one of the two would become a bit of an afterthought in the mind of developers.

On the other hand, it would make sense to extend the touch area beyond the screen to support extra gestures, as webOS has pioneered. This would be great mostly for games played in landscape orientation, as you would obscure less of your view with your fingers, and it would improve detection of system wide gestures, especially the show messages gesture.

Update: It seems that Apple considers a screen with 1136×640. This will mean that the new iPhone would have a bit more height so that you can still easily press the home button. To get an impression of the size, the larger screen would extend a bit farther than the current speaker grill on the 4S, with the base unchanged.

I am curious how you will be able to access the controls on that screen, it will be at the upper limit of what I can reach with one thumb, and even then only if I do not hold it very tightly. I have the impression that it will be too large for many women to use comfortably in one hand, so I wonder if some controls will get moved to make them more accessible.

05. April 2012 · Categories: Software

Because of the huge gap in the size of the iPod Touch and iPad, 37 to 290 cm2, people are always wondering whether there is room for a device in between these two sizes, with the most popular speculation reserved for a 4:3 iPad with iPhone dpi ( 7.8″, 188 cm2) and a doubled 3:2 iPod Touch ( 7″, 146 cm2).

I find it unlikely that such a device will appear, for the following reasons:

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